

But before version 1.1, short a break :)








The storage bags model need to be re-created, as they had far too many ploygons. I'll have an image of the 'default storage bag in the next few days.




This is a view from near the Side Hatch. As you can see the Escape Pole is not textured. In the near future, I'll be making alterations to the 'Hook-ups' on the left, as they take up too many polygons. I'm not sure whether to combine them, or keep them separate. The release mechanism is finished at long last. After the 'Hook-ups' are modelled, I'll be adding the brackets, which I've just got some data this morning, which shows the size and locations of all the brackets, both for the stowed and Launch/landing positions.
Good side view above. I have started texturing the galley, starting of the RHC. The Galley should take another day or so. I'm also experimenting with a low Polygon Switch on the galley model. The base of the switch will be a textured to the main model (galley) and the switch and guards with be very low polygon model. The rest of the panels will be 100% textures for now, but I'll look at upgrading them later.
Above is some of the parts from the kit plan.