tag:blogger.com,1999:blog-23941180301219196872024-02-08T18:42:59.354+00:00Desktopsimmer's 3D ModelsAnonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.comBlogger155125tag:blogger.com,1999:blog-2394118030121919687.post-85118517364162174492015-03-29T10:45:00.000+01:002015-03-29T10:45:08.905+01:00Egg Shaped Models - Aliens Dropship Egg (Part 1)I've been thinking about creating a series of 3D models to be made available on Shapeways. Three models have sprung to mind (Aliens UD-4L Dropship, Aliens APC and the Space Shuttle on the launch pad). However I wanted them to be slightly unique. Since it's almost Easter, I've thought about egg shaped models!<br />
<br />
The first model I'm working on is the Aliens UD-4L Dropship. Here is an early concept of the Dropship.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-X5wxER4Bmlo/VRfIdEe8FOI/AAAAAAAAEnQ/rV71oDWduEI/s1600/20150329_Drop_egg_01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-X5wxER4Bmlo/VRfIdEe8FOI/AAAAAAAAEnQ/rV71oDWduEI/s1600/20150329_Drop_egg_01.png" height="209" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-6YHEEZZ_vCY/VRfI1k6xJhI/AAAAAAAAEnc/M8ZLCisJ2CI/s1600/20150329_Drop_egg_03.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-6YHEEZZ_vCY/VRfI1k6xJhI/AAAAAAAAEnc/M8ZLCisJ2CI/s1600/20150329_Drop_egg_03.png" height="320" width="232" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-nd0OqmcSFt0/VRfI1HwdfSI/AAAAAAAAEnY/PEj0gTJ8JYA/s1600/20150329_Drop_egg_02.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-nd0OqmcSFt0/VRfI1HwdfSI/AAAAAAAAEnY/PEj0gTJ8JYA/s1600/20150329_Drop_egg_02.png" height="127" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The rear folding Weapon Pods have not been added to the model, as I'm not happy with them.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<br />Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com1tag:blogger.com,1999:blog-2394118030121919687.post-67227218617817005102015-03-23T14:03:00.001+00:002015-03-23T14:03:47.828+00:00Aliens M577 Armoured Personnel Carrier 3D Model (Part3)I've been working on the interior 3D model of Aliens M577 APC using hoto Stills from the film and the blueprints of the APC from <a href="http://www.hydride-ion.com/2014/03/m577-armored-personnel-carrier-apc.html" target="_blank">Hydride-ion</a>. The interior has a lot of objects in it, which I'll use some of them. This is mainly because creating renders of other high detail projects takes sometimes a few hours to render.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-TD8kvxWNjp8/VRAbbaOmi0I/AAAAAAAAEmw/tWnZs14S1xA/s1600/20150323_APC_External.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-TD8kvxWNjp8/VRAbbaOmi0I/AAAAAAAAEmw/tWnZs14S1xA/s1600/20150323_APC_External.jpg" height="151" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-w4wy3sh6iFU/VRAbeSYKSpI/AAAAAAAAEm4/kWgezoMkKlE/s1600/20150323_APC_interior.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-w4wy3sh6iFU/VRAbeSYKSpI/AAAAAAAAEm4/kWgezoMkKlE/s1600/20150323_APC_interior.png" height="192" width="320" /></a></div>
<br />
This is one of a number of back burner projects that I return to when I need to elevate stress from my main projects. Often when I'm stuck for information or struggling how to create the 3D model. I also use these back burners to try materials and lighting effects.Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com1tag:blogger.com,1999:blog-2394118030121919687.post-64765700965720849572015-02-20T13:18:00.001+00:002015-02-20T13:24:40.122+00:00Aliens UD-4L Cheyenne Dropship - Cockpit layout<div class="separator" style="clear: both;">
<br /></div>
On my lunch break, I've managed to add some cockpit details to the UD-4L<br />
<div>
<br /></div>
<div>
Using a basic ejector seat and a HUD from another project. I've started to add objects to the cockpit. From watching the film several times, I've managed to create a basic console for the Co-Pilot and a large console / display screen for the Pilot. </div>
<div>
<span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0); color: black; margin-left: 1em; margin-right: 1em;"><a href="https://lh4.googleusercontent.com/-SbEIBBLSvRg/VOc0KmzuyRI/AAAAAAAAEJ0/CbvdwwT2YrI/s640/blogger-image--1288473810.jpg" imageanchor="1" style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0); margin-left: 1em; margin-right: 1em;"><img border="0" src="https://lh4.googleusercontent.com/-SbEIBBLSvRg/VOc0KmzuyRI/AAAAAAAAEJ0/CbvdwwT2YrI/s640/blogger-image--1288473810.jpg" /></a></span></div>
<div>
<br /></div>
<div>
<div class="separator" style="clear: both;">
<a href="https://lh4.googleusercontent.com/-I89Gvt_mvdU/VOc0JbrXakI/AAAAAAAAEJs/ugueBrFOj5o/s640/blogger-image-1094450380.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://lh4.googleusercontent.com/-I89Gvt_mvdU/VOc0JbrXakI/AAAAAAAAEJs/ugueBrFOj5o/s640/blogger-image-1094450380.jpg" /></a></div>
<br /></div>
<div>
I'll probably be able to add a bit more detail, however I'll probably make up the rest of the cockpit, based upon best guess work. </div>
<div>
<br /></div>
Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-34232488327659337552015-02-14T15:49:00.001+00:002015-02-14T15:51:01.332+00:00Aliens UD-4L Cheyenne Dropship<div>
<span style="font-family: 'Helvetica Neue Light', HelveticaNeue-Light, helvetica, arial, sans-serif;">The Aliens UD-4L Cheyenne Dropship, in my mind, should be multi-role. So, I've altered the ramp position, created a pallet, cargo, and drogue chutes. This make the Dropship able to deliver cargo to the battlefield. </span></div>
<div>
<br /></div>
<div>
These are simple renders of the UD-4L Dropship deploying cargo, at speed, with drogue chutes dragging the cargo from the ramp. </div>
<div>
<br /></div>
<div>
<div class="separator" style="clear: both;">
<a href="https://lh6.googleusercontent.com/-lZ8ltLUt0eA/VN9ukGwmqrI/AAAAAAAAEHM/8k6v7sNYmFc/s640/blogger-image--299724080.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://lh6.googleusercontent.com/-lZ8ltLUt0eA/VN9ukGwmqrI/AAAAAAAAEHM/8k6v7sNYmFc/s640/blogger-image--299724080.jpg" /></a></div>
<br /></div>
<div>
<br /></div>
<div>
<div class="separator" style="clear: both;">
<a href="https://lh6.googleusercontent.com/-yax1RngktCI/VN9uiygTZHI/AAAAAAAAEHE/w9_I9fqTmLs/s640/blogger-image--1897743423.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://lh6.googleusercontent.com/-yax1RngktCI/VN9uiygTZHI/AAAAAAAAEHE/w9_I9fqTmLs/s640/blogger-image--1897743423.jpg" /></a></div>
<br />
<div>
<br /></div>
<div>
<br /></div>
</div>
Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com1tag:blogger.com,1999:blog-2394118030121919687.post-83524156449517205242015-01-24T19:23:00.002+00:002015-01-24T19:23:19.387+00:00Aliens UD-4L Cheyenne Dropship - Rear Landing GearFor years, actually decades, I've been thinking about the Alien Queen fitting into the rear landing gear bay of the UD-4L Cheyenne Dropship. Sorry for the plot spoil!<br />
<br />
I've semi accurately 3D modelled the mechanism of the landing gear, but when I've attempted to animate it into the landing gear bay, nothing fitted. So I've re-modelled it to something that actually works.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-CBwFBCnQtps/VMPvYSeAxmI/AAAAAAAAEGk/OuwWcHyqwp8/s1600/20150124_rear01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-CBwFBCnQtps/VMPvYSeAxmI/AAAAAAAAEGk/OuwWcHyqwp8/s1600/20150124_rear01.png" height="203" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
Exended</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-7nIjM4q89go/VMPvYQyhiCI/AAAAAAAAEGo/Pdc3RvQx-Ik/s1600/20150124_rear02.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-7nIjM4q89go/VMPvYQyhiCI/AAAAAAAAEGo/Pdc3RvQx-Ik/s1600/20150124_rear02.png" height="189" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
Retracted</div>
The void where the Alien Queen would to had to get in is so small, her head would not of fitted. In fact a Alien drone would of only just fitted. So, plot fail!<br />
<br />
I've still got a few modifications to make so that gear nicely fits into each other, but at long last I've got something that actually works!Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com2tag:blogger.com,1999:blog-2394118030121919687.post-19152614436655059592014-12-17T23:01:00.001+00:002014-12-17T23:01:20.866+00:00North American Aviation X-15 - Update: Pilot, Third Skid and Wing PodsIn the North American Aviation X-15 Cockpit, the pilot has had an update to the texture. I'm not the best when it comes to creating a 3D model & texture of the human body, but this one is just a functional 3D model for the external X-15 3D model.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-8iF7M3w_AxU/VJIJC0BR92I/AAAAAAAAEFw/-5vycL8ISCg/s1600/20141217_Suit_01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-8iF7M3w_AxU/VJIJC0BR92I/AAAAAAAAEFw/-5vycL8ISCg/s1600/20141217_Suit_01.png" height="228" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The Third Skid is now textured. However, I'll be altering the 'Aircraft green primer' as I'm not happy about it. Also, from the pictures I have, the animation doesn't 'work'. So, I'll be altering parts of the third skid to make it 'work'.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-fsIAfAxIHeo/VJIJC2e8t9I/AAAAAAAAEFs/mdb0tySjQ9Q/s1600/20141217_3rdSkid_01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-fsIAfAxIHeo/VJIJC2e8t9I/AAAAAAAAEFs/mdb0tySjQ9Q/s1600/20141217_3rdSkid_01.png" height="197" width="320" /></a></div>
<br />
I've added the the wing pods for experiments on the X-15, both wing pods are different. The wing pod on the Starboard side (near) has cameras pointing forward and aft of the X-15. The port wing pod (far) has an experiment mounted in the forward section of the wing pod.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-h935iJDTCGw/VJIJB0UVBMI/AAAAAAAAEFk/0YTEUbDgzRg/s1600/20141217_wingpodst_01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-h935iJDTCGw/VJIJB0UVBMI/AAAAAAAAEFk/0YTEUbDgzRg/s1600/20141217_wingpodst_01.png" height="238" width="320" /></a></div>
<div>
<br /></div>
Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com3tag:blogger.com,1999:blog-2394118030121919687.post-42517872357944258442014-12-07T21:10:00.001+00:002014-12-08T21:57:03.502+00:00North American Aviation X-15 - Third Skid GearI've now added the third skid gear to the North American Aviation X-15 3D Model. It was flown on X-15-1 for it's last 12 flights and on X-15-3 for it's last 14 flights. This is a <i>very </i>approximate 3D model.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-ntUdqAikX3c/VITAbOFQI6I/AAAAAAAAEFE/LBaYqNByb54/s1600/20141207_X-15%2BThird%2BSkid%2Bgear.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-ntUdqAikX3c/VITAbOFQI6I/AAAAAAAAEFE/LBaYqNByb54/s1600/20141207_X-15%2BThird%2BSkid%2Bgear.png" height="187" width="320" /></a></div>
<br />
There is a reason why it's a very approximate 3D model, I've only got two images to work with. One image is from a book titled "Hypersonic: The Story of the North American X-15" by Dennis R. Jenkins & Tony R. Landis. The other image is from an accompanying book called "X-15 Photo Scrapbook" by the same authors. However I don't have the second book, but luckily found an image from the book.<br />
<br />
I've asked Santa/Father Christmas for this book, but the elves haven't reprinted this book in years. If you have this book and have no requirement for it, I would be happy to purchase it from you.<br />
<br />
[Edit]<br />
This is one of the images:<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-ppg-UGo4MzQ/VIYeoBTkfOI/AAAAAAAAEFU/QrE2g6k6FSA/s1600/3rd_skid.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-ppg-UGo4MzQ/VIYeoBTkfOI/AAAAAAAAEFU/QrE2g6k6FSA/s1600/3rd_skid.jpg" height="213" width="320" /></a></div>
<br />Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com2tag:blogger.com,1999:blog-2394118030121919687.post-86138026341655967122014-11-29T21:38:00.004+00:002014-11-29T21:38:45.443+00:00North American Aviation X-15A-2 - CanopyThe 3D model of the North American Aviation X-15A-2 now has the oval windows for the canopy, complete with port side eye-lid. Tomorrow I'll add the hinges and opening mechanism for the eye-lid.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-mfMxC59ZHFQ/VHo8d1P9NZI/AAAAAAAAEE0/e3uN-oMpwYk/s1600/20141129_X-15A-2%2BCanopy02.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-mfMxC59ZHFQ/VHo8d1P9NZI/AAAAAAAAEE0/e3uN-oMpwYk/s1600/20141129_X-15A-2%2BCanopy02.png" height="179" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-kh9c8Ffi6kI/VHo7mEkfPnI/AAAAAAAAEEs/KBt6-qpfVig/s1600/20141129_X-15A-2%2BCanopy.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-kh9c8Ffi6kI/VHo7mEkfPnI/AAAAAAAAEEs/KBt6-qpfVig/s1600/20141129_X-15A-2%2BCanopy.png" height="320" width="268" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-5806658146811907762014-11-29T01:30:00.001+00:002014-11-29T01:30:21.520+00:00North American Aviation X-15A-2 - Rear TexturedLong day re-creating the UV map for the North American Aviation X-15A-2 3D model. When I added the rear fuselage extensions to be flush the the nozzle, it screwed up the UV map for the rear section. I've repositioned the UV map manually, because if I did it automatically, it would completely reset the UV map for the fuselage and re-positioning all of the fuselage parts would of taken longer. Guess it's a limitation of Wings 3D, but I can live with it. I've also added 'improved' vents and jettison pipe on the rear too.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-PhL6WmeMOdg/VHkhILNm3HI/AAAAAAAAEEc/vcczLpXl1EQ/s1600/20141129_X-15A-2%2BRear.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-PhL6WmeMOdg/VHkhILNm3HI/AAAAAAAAEEc/vcczLpXl1EQ/s1600/20141129_X-15A-2%2BRear.png" height="229" width="320" /></a></div>
<br />
Defiantly next, I'll do the canopy. :)Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-51391215183552893942014-11-23T22:00:00.002+00:002014-11-23T22:00:33.648+00:00North American Aviation X-15A-2 - Rear DetailsThe rear of the North American Aviation X-15A-2 is now modelled. I've omitted the the texture as when I added the new parts around the XLR-99 engine, as the UV map lost some of it's mapping around the rear and look very distorted and psychedelic. I'll look at this when I've re-modelled the two trailing vents pipes<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-OHGnMFzZv_s/VHJY2yBLrJI/AAAAAAAAEBw/WzOUREhx8Wo/s1600/20141122_X-15A-2_rear.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-OHGnMFzZv_s/VHJY2yBLrJI/AAAAAAAAEBw/WzOUREhx8Wo/s1600/20141122_X-15A-2_rear.png" height="230" width="320" /></a></div>
.<br />
The Canopy I'll deal with later,Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-79380721192107771292014-11-23T14:40:00.002+00:002014-11-23T14:40:31.906+00:00North American Aviation X-15A-2 - X-15 to X-15A-2 Modification (Pimp up my Rocket plane!)I've stretched limo'ed the North American Aviation X-15 into the X15A-2. Noticeable modifications are:<br />
<br />
<ul>
<li>Add 29 inches to the fuselage. Done, see picture below :).</li>
<li>Add 6.75 inches to the Skid Gear. Not to sure where it is added to. It appears to be on the main section. If this is the case, it's an easy modification.</li>
<li>Canopy to have the oval windows and 'Eye-lid' on the Port side. </li>
<li>Finally some modifications to the rear section of the fuselage for the additional H<span style="font-size: xx-small;">2</span>O<span style="font-size: xx-small;">2</span> / Helium tanks.</li>
</ul>
The hardest part will be to modify the cramped texture file for the extensiosn, but there *should* be enough room. Fingers crossed...<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-S3YYQFaKFhw/VHHwrOG8AWI/AAAAAAAAEBg/Oc8phgOU6D8/s1600/20141122_X-15A-2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-S3YYQFaKFhw/VHHwrOG8AWI/AAAAAAAAEBg/Oc8phgOU6D8/s1600/20141122_X-15A-2.png" height="186" width="320" /></a></div>
<br />
I know I've got the wrong texture file, this is just for illustration purposes.Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-38153420999311436562014-10-17T21:47:00.002+01:002014-10-17T21:47:33.883+01:00ISS Renders with 3D models of the Space Shuttle, Soyuz and SpaceX DragonI been experimenting renders using Kerkythea. I've created renders of the International Space Station (ISS) 3D model. I've added the Space Shuttle, Soyuz and SpaceX Dragon to the renders. The Iss is not complete as it's missing some Russian modules and Solar Arrays. <br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/--pjK1BXWyvA/VEF_8U5Cu9I/AAAAAAAAEBI/uExBYawmYeU/s1600/ISS_22_02.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/--pjK1BXWyvA/VEF_8U5Cu9I/AAAAAAAAEBI/uExBYawmYeU/s1600/ISS_22_02.png" height="170" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-g4XnJS56JKc/VEF_8T2THyI/AAAAAAAAEBA/P66Zl1aynBg/s1600/ISS_22_06.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-g4XnJS56JKc/VEF_8T2THyI/AAAAAAAAEBA/P66Zl1aynBg/s1600/ISS_22_06.png" height="128" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-yLRYt0h9hzU/VEF_8eeFP-I/AAAAAAAAEBE/mUU-xi2LDYw/s1600/ISS_22_07.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-yLRYt0h9hzU/VEF_8eeFP-I/AAAAAAAAEBE/mUU-xi2LDYw/s1600/ISS_22_07.png" height="170" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Please tell me what you think.Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com3tag:blogger.com,1999:blog-2394118030121919687.post-21876784545664667602014-10-02T14:17:00.001+01:002014-10-02T15:07:33.529+01:00Battlestar Galactica Viper MkII - Part 6 Cockpit, Final detailsThe 3D model of cockpit for the Viper MkII is almost complete. All the main switches, dials, instruments and screens are in. This cockpit is based upon the second version of the Viper MkII cockpit in the TV series. The biggest difference between the first version and this one is the addition of a small screen in the lower right of the centre section of the forward panel. The third version removes the three centre engine dials near the centre joystick/yoke. <div><br><div><div class="separator" style="clear: both;"><a href="https://lh4.googleusercontent.com/-1JqgEHj3mJs/VC1QbIWmnmI/AAAAAAAAD9o/wW_lCptgW7Q/s640/blogger-image-900903812.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://lh4.googleusercontent.com/-1JqgEHj3mJs/VC1QbIWmnmI/AAAAAAAAD9o/wW_lCptgW7Q/s640/blogger-image-900903812.jpg"></a></div><div class="separator" style="clear: both;"><br></div><div class="separator" style="clear: both;"><div class="separator" style="clear: both;"><a href="https://lh6.googleusercontent.com/-5xFBAMS7oLw/VC1QcyJlZvI/AAAAAAAAD9w/lC7DGsQIito/s640/blogger-image-1196291251.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://lh6.googleusercontent.com/-5xFBAMS7oLw/VC1QcyJlZvI/AAAAAAAAD9w/lC7DGsQIito/s640/blogger-image-1196291251.jpg"></a></div> </div><div class="separator" style="clear: both;">The last item to add to the cockpit is an ejector seat. I'm going to use a mixture of a real ejector seat and the headrest section of the seat used in Battlestar Galactica. This is because the one used in Battlestar Galactica wouldn't fit a parachute behind the pilot and it looked like it needed to be comfortable for filming ;)</div><br></div><div><br></div></div>Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-12886861025043185732014-09-23T01:28:00.000+01:002014-09-23T01:28:33.739+01:00Battlestar Galactica Viper MkII - Part 5 Cockpit and External movieCouple of movie clips showing the 3D models of the Colonial Viper MkII.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/UsnH3nJRrP8?feature=player_embedded' frameborder='0'></iframe></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/H1FwNRRIdVA?feature=player_embedded' frameborder='0'></iframe></div>
<br />Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-33712581567238787502014-09-19T13:34:00.001+01:002014-09-23T01:22:21.156+01:00Battlestar Galactica Viper MkII - part 4 CockpitYesterday's and today's lunch time was spent added a 3D model of the cockpit to the Viper MkII.<br />
<div>
<br /></div>
<div>
The first photos and images I had found on the internet gave more than enough to work with. I started the bear bones of the cockpit layout and then later that night, I settled down to watch a few BSG episodes. I then noticed that the centre panel was different from the prop photos I had from the Viper in the first series. After a little bit of digging on the internet, I found out that centre panel had changed a few times. Long and short of it, I'm sticking with the first version :)</div>
<div>
<br />
<div class="separator" style="clear: both;">
<a href="https://lh5.googleusercontent.com/--144lQEYPOw/VBwix611jJI/AAAAAAAAD9M/Nr35b1iRlkQ/s640/blogger-image--542512347.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://lh5.googleusercontent.com/--144lQEYPOw/VBwix611jJI/AAAAAAAAD9M/Nr35b1iRlkQ/s640/blogger-image--542512347.jpg" /></a></div>
</div>
<div class="separator" style="clear: both;">
<br /></div>
<div class="separator" style="clear: both;">
I've also added detail to the centre engine as well. This is a best guess, as Zoic 3D model in the series, prop photos and drawings conflict with each other. So I've gone with the best guess approach. </div>
<div class="separator" style="clear: both;">
<br /></div>
<div class="separator" style="clear: both;">
<a href="https://lh6.googleusercontent.com/-nWD8xHsqoCA/VBwkoiLjnCI/AAAAAAAAD9Y/DzbtOjGPEZ4/s640/blogger-image-826477950.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://lh6.googleusercontent.com/-nWD8xHsqoCA/VBwkoiLjnCI/AAAAAAAAD9Y/DzbtOjGPEZ4/s640/blogger-image-826477950.jpg" /></a></div>
Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-77529479008890179402014-09-13T13:20:00.003+01:002014-09-13T13:20:58.249+01:00Battlestar Galactica Viper MkII - Part 3 DetailsThe basic 3D model is now complete for the Viper MkII and I've moved to the next phase of adding details to the model. I've added the refuel/Plasma details along the sides of the forward fuselage, started to and details on the aft engine sections, and added details to the side engines. I've also tweaked the main fuselage material to look better.<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-b_qRclqY_cY/VBQy6ZszahI/AAAAAAAAD8o/Kv1QRfGrYWU/s1600/20140913_Viper_MkII_01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-b_qRclqY_cY/VBQy6ZszahI/AAAAAAAAD8o/Kv1QRfGrYWU/s1600/20140913_Viper_MkII_01.png" height="256" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-N1BslPa2_ms/VBQy6s-VJlI/AAAAAAAAD8k/iNxwql9Qt88/s1600/20140913_Viper_MkII_02.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-N1BslPa2_ms/VBQy6s-VJlI/AAAAAAAAD8k/iNxwql9Qt88/s1600/20140913_Viper_MkII_02.png" height="256" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-isT1wN6L2jo/VBQy7L7QNeI/AAAAAAAAD8s/D8vR772dgQo/s1600/20140913_Viper_MkII_03.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-isT1wN6L2jo/VBQy7L7QNeI/AAAAAAAAD8s/D8vR772dgQo/s1600/20140913_Viper_MkII_03.png" height="256" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-jl3sOx_S4EA/VBQy8Fy1IOI/AAAAAAAAD88/zYurgNaurZg/s1600/20140913_Viper_MkII_04.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-jl3sOx_S4EA/VBQy8Fy1IOI/AAAAAAAAD88/zYurgNaurZg/s1600/20140913_Viper_MkII_04.png" height="256" width="320" /></a></div>
<div>
<br /></div>
<div>
I was going to do the cockpit but the drawings I have don't match the production set cockpit. I'll come back tot he cockpit later and create it basic upon the production model</div>
<div>
<br /></div>
<div>
A good yet limited resource I have found is the drawing and photo on <a href="http://www.galactiguise.com/" target="_blank">galactiguise.com</a>. I wish I could get my hand on copies of the blueprints...</div>
<div>
<br /></div>
<div>
Just going off topic, I have 5 favourite fictional spacecraft, which I can't, and never will have an outright favourite. These are: </div>
<div>
<br /></div>
<div>
<ul>
<li>Viper MKII from the 2003 series.</li>
<li>The original Viper from the original series.</li>
<li>UD-4L Cheyenne dropship from Aliens.</li>
<li>SA-23E Mitchell-Hyundyne Starfury from Bablyon 5.</li>
<li>Eagle Transporter from Space: 1999.</li>
</ul>
</div>
Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-15111267295700642062014-09-13T13:01:00.000+01:002014-09-13T13:01:37.733+01:00Battlestar Galactica Viper MkIIIt's been a long time since I've looked at this project. I've added details to the engine nozzle on the 3D model of the Viper MkII. Also, I've reworked the wings to have the wing tip pods and improved the general shape. <div><br><div class="separator" style="clear: both;"><a href="https://lh4.googleusercontent.com/-BdGiw2o3ZKo/VAnKgqmEtrI/AAAAAAAAD8Q/uszSI_X-e4k/s640/blogger-image--987757643.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://lh4.googleusercontent.com/-BdGiw2o3ZKo/VAnKgqmEtrI/AAAAAAAAD8Q/uszSI_X-e4k/s640/blogger-image--987757643.jpg"></a></div></div><div class="separator" style="clear: both;"><br></div><div class="separator" style="clear: both;">Next, I'll look at the cockpit and canopy</div>Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-53600033054981650822014-08-27T13:09:00.002+01:002014-08-27T13:09:37.478+01:00North American Aviation X-15 - 3D model of X-15 PilotI can create planes, spacecraft and cars and other object, however I'm crap at creating 3D models of 'natural' objects such as humans, animals, trees. It just something that I've struggled with, even drawing them. Guess I don't have the 'natural' draw gene.<br />
<br />
However, I've created a *very* basic 3D model of a pilot for the X-15 project. Details such as harness and hands need to be added. Hands could be important ;)<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-ZX9nrCDo9yk/U_3ItdvoIBI/AAAAAAAAD7k/HAjmdFQJCKU/s1600/20140827_pilot.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-ZX9nrCDo9yk/U_3ItdvoIBI/AAAAAAAAD7k/HAjmdFQJCKU/s1600/20140827_pilot.png" height="191" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I've also managed to model the Vertical Stabliser pedals in the cockpit, based upon two photos. They are very crude, however it's better than nothing and I'll refine the shape at a later date.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-bjixM-pLc78/U_3JN3unT1I/AAAAAAAAD7s/Wp_JklRm7kg/s1600/20140827_pedals.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-bjixM-pLc78/U_3JN3unT1I/AAAAAAAAD7s/Wp_JklRm7kg/s1600/20140827_pedals.png" height="213" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com1tag:blogger.com,1999:blog-2394118030121919687.post-28659387010540763742014-08-24T18:25:00.002+01:002014-08-24T18:25:17.065+01:00UD-4L Cheyenne Dropship from Aliens, available for download :)I've uploaded a basic 3D Model of the UD-4L Cheyenne Dropship to my <a href="http://desktopsimmer.blogspot.co.uk/p/resources.html">Downloadable Resources</a> page. It's in Wings3D format, which is a free application and can be downloaded from <a href="http://www.wings3d.com/">www.wings3d.com</a>.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-rDbgO4XW1Xg/U_ofLU7wBPI/AAAAAAAAD68/h_MzBVvay6M/s1600/20140824_dropship01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-rDbgO4XW1Xg/U_ofLU7wBPI/AAAAAAAAD68/h_MzBVvay6M/s1600/20140824_dropship01.png" height="146" width="320" /></a></div>
<br />
It is not an exact 3D model, and I've omitted a lot of detail components. Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-63205937457983989632014-08-24T17:04:00.002+01:002014-08-24T17:04:14.207+01:00North American Aviation X-15A-2 -Texture space (part 3)My next problem is I would like to use the existing texture file of the X-15 for the X-15A-2. However I have to add a extra section to the main fuselage. I don't want to re-create or make a new texture file, I just need to alter it.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-dPgKcpfPx1E/U_oKkRIz1EI/AAAAAAAAD6s/sHjLa5WlPxo/s1600/XLR-99.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-dPgKcpfPx1E/U_oKkRIz1EI/AAAAAAAAD6s/sHjLa5WlPxo/s1600/XLR-99.png" height="320" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
Draft Texture file</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It's a bit like a jigsaw, without the finished picture. I think, for now, I'll move the Wings over to the left and move the landing gear and small details over the the right. However I can take out the other Aircraft number out</div>
Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-89452211802859987702014-08-24T16:48:00.002+01:002014-08-24T16:48:27.053+01:00North American Aviation X-15A-2 - External Tanks (part 2a)A 360° movie of the External Tanks for the X-15A-2 3D Model. It would be great if I could add the full 3D model in an embedded browser viewer so you can all rotate, pan and zoom.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/GbhZRke4844?feature=player_embedded' frameborder='0'></iframe></div>
<br />Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-84421924322964610702014-08-10T17:16:00.004+01:002014-08-10T17:16:42.458+01:00North American Aviation X-15A-2 - External Tanks (part 2)The riveting process on the X-15 is taking a lot longer then I expected. Meanwhile in the paint booth (Texturing), I've completed the first texture graphic for the 3D Models of the external tanks for the North American Aviation X-15A-2.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-zko9_P5e5co/U-eW8GcWkKI/AAAAAAAAD6Q/4ZKpEwQxBXQ/s1600/20140810_ExternalTanks.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-zko9_P5e5co/U-eW8GcWkKI/AAAAAAAAD6Q/4ZKpEwQxBXQ/s1600/20140810_ExternalTanks.png" height="168" width="320" /></a></div>
<br />
I've identified a possible two other 'paint schemes' for the external tanks. Please can anyone else confirm that there are 3 paint schemes or more: The paint schemes I know of are the 'test tanks' (above), the external tanks without the 'colourful' markings (plain metal) and the one below.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-f-SU2cPRdok/U-eYt9EwT7I/AAAAAAAAD6c/s38sqI6TY4o/s1600/x15a2_2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-f-SU2cPRdok/U-eYt9EwT7I/AAAAAAAAD6c/s38sqI6TY4o/s1600/x15a2_2.jpg" height="168" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Thanks in advance for any help you provide. :)Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-850193000212095822014-08-04T13:53:00.001+01:002014-08-04T13:53:45.143+01:00North American Aviation X-15 - RivetingI've now got to a stage were I'm happy with the 3D model and texture of the X-15. Now for the 'Devil in the detail' part, adding the rivets and other surface details. When I've added all these on the texture file, as a separate layer, I'll create the Bump/Normal Map to give an added effect to the 3D model.<br />
<br />
I've been looking for a way I can easily add the rivets and surface details on to the texture file. The best way I have found so far, is to use Inkscape to add lines where the rivets are, then change the style of the line to dotted. Then import the texture file in Wings3D, check it, and then return to Inkscape to make any changes and re import if required. So I've been swapping between Inkscape and Wings3D all morning. Multi Monitors are very useful. think I get two large widescreens monitor after this is done!<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-rGiMRs2R-ko/U9-Ba2CJUpI/AAAAAAAAD5g/yqi_X7B_ikQ/s1600/20140803_riveting.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-rGiMRs2R-ko/U9-Ba2CJUpI/AAAAAAAAD5g/yqi_X7B_ikQ/s1600/20140803_riveting.png" height="284" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-KZiDJTLNQ34/U9-BfJ18YtI/AAAAAAAAD5o/9l5elZi9vT4/s1600/20140804_X15_riveting.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-KZiDJTLNQ34/U9-BfJ18YtI/AAAAAAAAD5o/9l5elZi9vT4/s1600/20140804_X15_riveting.png" height="128" width="320" /></a></div>
<br />Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com0tag:blogger.com,1999:blog-2394118030121919687.post-11290359111245154812014-07-10T00:06:00.001+01:002014-07-10T00:06:25.519+01:00Buran / OK-GLI (BTS-02) 3D Model - Part 6Amazing what you can do with 2 lunch breaks. I've copied the Buran 'Standard' 3D Model and created the OK-GLI (BTS-02) "Buran aerodynamic analogue" 3D Model. The Nose Landing Gear was a bit of a challenger and in the end, I just modified the existing landing gear to suit.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-hQ8EobdQLsk/U73KVhFIIkI/AAAAAAAAD44/1jEoLw1ussA/s1600/20140709_BTS-02.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-hQ8EobdQLsk/U73KVhFIIkI/AAAAAAAAD44/1jEoLw1ussA/s1600/20140709_BTS-02.png" height="151" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-PsDAQW1lCGo/U73KYA6cU_I/AAAAAAAAD5A/f-QoYeXeCgo/s1600/20140709_BTS-02_02.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-PsDAQW1lCGo/U73KYA6cU_I/AAAAAAAAD5A/f-QoYeXeCgo/s1600/20140709_BTS-02_02.png" height="255" width="320" /></a></div>
<br />
Still some tweak sand modification to do, but it's almost there.Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com2tag:blogger.com,1999:blog-2394118030121919687.post-77096608500903834282014-07-04T22:37:00.000+01:002014-07-04T22:40:01.203+01:00Buran 3D Model - Part 5[Russian mode on]<br />
<i>Comrades! The Superior Soviet draft 3D model of the Буран is complete! Let us rejoice on the American's Independence Day.</i><br />
[Russian mode off]<br />
<br />
Seriously, Happy 4th of July to you all across the Atlantic pond, and where ever you all are.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-38vTCxSLe7w/U7ccqIz0seI/AAAAAAAADqo/-pUYBKs1a84/s1600/20140704_Buran01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-38vTCxSLe7w/U7ccqIz0seI/AAAAAAAADqo/-pUYBKs1a84/s1600/20140704_Buran01.png" height="190" width="320" /></a></div>
<br />
Even though there are some tweaks to the external 3D model to be done, I'm quite please with with the Soviet Orbiter Buran. I'm also tempted to do the OK-GLI (BTS-02) "Buran aerodynamic analogue" version too.<br />
<br />
Directly comparing the 3D Models of the Soviet Orbiter to the US Orbiter is quite interesting to see something that looks very similar, but to have to have all the minor differences that your wouldn't notice until you compare them when they are next to each other. Which is better? neither IMHO. Both are as good as each other :)<br />
<br />
...and before you ask, I don't know if it's going to be in a future simulator ;)Anonymoushttp://www.blogger.com/profile/01731969698488534204noreply@blogger.com5