The basic version 1 is complete. There will be add-ons and improvements in the near future, as I'll be increasing the polygon count by added little features that will just blow the 17,000 polycount right out of the window.
But before version 1.1, short a break :)
Sunday, March 22, 2009
Monday, March 9, 2009
Aliens: Dropship and APC
Another 'project' I'm working on is a Rendering of the Aliens vehicles. It all started off 4 years ago with creating the Dropship model. It's kind of on hold as I'm missing good information on the interior. The Movie, doesn't really give accurate information. I do have some drawings of the interior that was use to create the sets in the film, but they simply do not fit.
I started the APC last year when I was stuck in a rut due to lack of information on the Shuttle Flight and Mid decks. The Film set interior definitely does not fit at all. The 'commander' console and the 'platoon' seats just don't fit. At least half of the platoon would be in the engine bay! The wheel axels also presents a huge problem...
I started the APC last year when I was stuck in a rut due to lack of information on the Shuttle Flight and Mid decks. The Film set interior definitely does not fit at all. The 'commander' console and the 'platoon' seats just don't fit. At least half of the platoon would be in the engine bay! The wheel axels also presents a huge problem...
Saturday, March 7, 2009
Sunday, March 1, 2009
On-Orbit Configuration
Escape Pole Complete...
Just a couple pictures of the completed escape pole, which I'll be doing a minor colour modification to the end section.
With only a couple of panels to do, thankfully these have only a few switches, the panel texturing process should be completed with the hour. The images below shows completed panels that took a little longer to do than normal (half a day, each), as the UV map of the model I had completely messed up:
Right enough of typing, more texturing...
With only a couple of panels to do, thankfully these have only a few switches, the panel texturing process should be completed with the hour. The images below shows completed panels that took a little longer to do than normal (half a day, each), as the UV map of the model I had completely messed up:
Right enough of typing, more texturing...
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